My journey in game development and beyond
Game Developer and Designer with expertise in game mechanics design, level design, scripting, and programming AI agents for computer games. I'm passionate about exploring new concepts in the game industry and creating immersive experiences that captivate players.
Having recently completed my MSc in Computer Games at Queen Mary University of London, I bring a unique blend of academic knowledge and practical industry experience to every project I work on.
My Journey Through the Game Development World
Led game development initiatives in a dynamic startup environment, focusing on innovative gameplay mechanics and user engagement.
Led the faculty game development laboratory, creating an educational environment and fostering industry connections.
Contributed to cutting-edge IoT development as part of the R&D team, expanding my technical expertise beyond gaming.
Led the game development track for the Advanced Programming course, mentoring students through complete game development projects.
Sep 2024 – Sep 2025 (Graduated)
Completed advanced studies in computer games, focusing on cutting-edge technologies and methodologies in game development.
Sep 2019 – Feb 2024
Graduated with a strong foundation in computer engineering with a focus on software development and system design.
I believe in pushing the boundaries of what's possible in gaming, constantly exploring new concepts and technologies to create unique player experiences.
Great games are built by great teams. I thrive in collaborative environments where diverse perspectives come together to create something extraordinary.
The gaming industry evolves rapidly. I'm committed to continuous learning and staying at the forefront of new technologies and methodologies.
Interested in collaborating or learning more about my work?